This is a Godot (GDScript) custom node. 

It updates camera position when Player Goes Out Of The Box (Project WindowSize). 

It is very usefull when you want a grid based movement in your project. 

Controls:

  • Use "Arrow" Keys on you Keyboard to Play Demo.

GitHub Link: https://github.com/samdaiya/BoxCam2D

Credits:

  • This asset is created during AssetJam-5. You can use this Asset in any possible way you want.
  • If you like my work, Consider following me on twitter at Sam Daiya .
  • Have any query regarding this asset? Leave a comment below or Write me at sdiforalll@gmail.com.
StatusReleased
CategoryAssets
Release date Feb 14, 2020
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSaroop Technologies
Made withGodot
Tags2D, asset-jam, camera, camera2d, Godot, grid, Open Source, Pixel Art, plugin, rooms
Code licenseMIT License
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Download

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Click download now to get access to the following files:

BoxCam2D_V1 1 kB
BoxCam2D_Demo 50 kB
BoxCam2D_V1.1.zip 24 kB

Comments

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Awesome! Been searching for how to achive this kind of camera. Thanks a lot!

Glad to be useful.

Cool asset! 

The itch demo has too small a jump so I can't keep trying it though xD

I’ll try to update it soon.

Thnx a lot... Ur the best

I'm glad you liked my work.