Great game, but I can't die in keyboard mode.
"Made for Trijam-58"
Use "Mouse" to rotate the arrow and dodge hexagons.
Art - Inkscape
Game Engine - Godot
Sound Editing - Audacity
Background Music - Selene_Rocknight
|Platforms||Windows, macOS, Linux, HTML5|
|Author||Sam Daiya Games|
|Made with||Audacity, Inkscape, Godot|
|Tags||2D, Arcade, Colorful, Endless, hexagon, minigames, Mouse only, Speedrun, Trijam, Vector|
|Average session||Days or more|
|Accessibility||Color-blind friendly, One button|
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Cute and does what it says on the tin. Specially polished for a game made in such a short time.
I wished for some variety in the shapes, because, at least in easy mode, since you can “teleport” the cursor (by moving the mouse), as long as you stay focused, it’s very hard to lose. In hard, it’s almost unfair as the view is not large enough to predict what’s going to come.
Of course, I do not think it’s fair to call out a gamejam game made quick on such refinements, but I’m nitpicking :)
The music is fun and engaging, and I found myself trying to avoid the hexagons while making the cursor dance.
As a fan of Super Hexagon, this is a nice variation and I can see myself playing it a little more.
All in all, good job!